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msm/test/Backmp11History.cpp
2026-04-22 21:37:40 +02:00

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5.4 KiB
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// Copyright 2025 Christian Granzin
// Copyright 2010 Christophe Henry
// henry UNDERSCORE christophe AT hotmail DOT com
// This is an extended version of the state machine available in the boost::mpl library
// Distributed under the same license as the original.
// Copyright for the original version:
// Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed
// under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_MSM_NONSTANDALONE_TEST
#define BOOST_TEST_MODULE backmp11_history_test
#endif
#include <boost/test/unit_test.hpp>
// back-end
#include "Backmp11.hpp"
//front-end
#include "FrontCommon.hpp"
#include "Utils.hpp"
namespace msm = boost::msm;
namespace mp11 = boost::mp11;
using namespace msm::front;
using namespace msm::backmp11;
namespace
{
// Events.
struct EnterSubmachine {};
struct EnterSubmachineWithoutHistory {};
struct ExitSubmachine {};
struct EnterSubstate1 {};
struct DeferredEvent {};
// States.
struct State0 : public test::StateBase {};
struct Substate0 : public test::StateBase
{
using deferred_events = mp11::mp_list<DeferredEvent>;
};
struct Substate1 : public test::StateBase
{
using deferred_events = mp11::mp_list<DeferredEvent>;
};
struct default_config : state_machine_config
{
};
struct favor_compile_time_config : default_config
{
using compile_policy = favor_compile_time;
};
template <typename History, typename Config = default_config>
struct hierarchical_state_machine
{
struct Submachine_ : test::StateMachineBase_<Submachine_>
{
using history = History;
using initial_state = Substate0;
using transition_table = mp11::mp_list<
Row<Substate0, EnterSubstate1, Substate1>,
Row<Substate0, DeferredEvent , none >
>;
};
using Submachine = StateMachine<Submachine_, Config>;
struct UpperMachine_ : test::StateMachineBase_<UpperMachine_>
{
using initial_state = State0;
using transition_table = mp11::mp_list<
Row<State0 , EnterSubmachine , Submachine>,
Row<State0 , EnterSubmachineWithoutHistory, Submachine>,
Row<Submachine, ExitSubmachine , State0 >
>;
};
using UpperMachine = StateMachine<UpperMachine_, Config>;
};
using TestMachinesAlwaysShallowHistory = boost::mpl::vector<
hierarchical_state_machine<always_shallow_history>,
hierarchical_state_machine<always_shallow_history, favor_compile_time_config>
>;
BOOST_AUTO_TEST_CASE_TEMPLATE(always_shallow_history, TestMachine, TestMachinesAlwaysShallowHistory)
{
using StateMachine = typename TestMachine::UpperMachine;
using Submachine = typename TestMachine::Submachine;
StateMachine state_machine;
auto& submachine = state_machine.template get_state<Submachine>();
state_machine.start();
BOOST_REQUIRE(state_machine.template is_state_active<State0>());
state_machine.process_event(EnterSubmachine{});
BOOST_REQUIRE(state_machine.template is_state_active<Substate0>());
// Push to submachine's event pool explicitly to test clearance.
submachine.process_event(DeferredEvent{});
BOOST_REQUIRE(submachine.get_pending_events().size() == 1);
state_machine.process_event(EnterSubstate1{});
BOOST_REQUIRE(state_machine.template is_state_active<Substate1>());
// Re-entry with history
state_machine.process_event(ExitSubmachine{});
BOOST_REQUIRE(state_machine.template is_state_active<State0>());
state_machine.process_event(EnterSubmachine{});
BOOST_REQUIRE(state_machine.template is_state_active<Substate1>());
BOOST_REQUIRE(submachine.get_pending_events().size() == 1);
}
using history = shallow_history<EnterSubmachine>;
using TestMachinesShallowHistory = boost::mpl::vector<
hierarchical_state_machine<history>,
hierarchical_state_machine<history, favor_compile_time_config>
>;
BOOST_AUTO_TEST_CASE_TEMPLATE(shallow_history, TestMachine, TestMachinesShallowHistory)
{
using StateMachine = typename TestMachine::UpperMachine;
using Submachine = typename TestMachine::Submachine;
StateMachine state_machine;
auto& submachine = state_machine.template get_state<Submachine>();
state_machine.start();
BOOST_REQUIRE(state_machine.template is_state_active<State0>());
state_machine.process_event(EnterSubmachine{});
BOOST_REQUIRE(state_machine.template is_state_active<Substate0>());
// Push to submachine's event pool explicitly to test clearance.
submachine.process_event(DeferredEvent{});
BOOST_REQUIRE(submachine.get_pending_events().size() == 1);
state_machine.process_event(EnterSubstate1{});
BOOST_REQUIRE(state_machine.template is_state_active<Substate1>());
// Re-entry with history
state_machine.process_event(ExitSubmachine{});
BOOST_REQUIRE(state_machine.template is_state_active<State0>());
state_machine.process_event(EnterSubmachine{});
BOOST_REQUIRE(state_machine.template is_state_active<Substate1>());
BOOST_REQUIRE(submachine.get_pending_events().size() == 1);
// Re-entry without history
state_machine.process_event(ExitSubmachine{});
BOOST_REQUIRE(state_machine.template is_state_active<State0>());
state_machine.process_event(EnterSubmachineWithoutHistory{});
BOOST_REQUIRE(state_machine.template is_state_active<Substate0>());
BOOST_REQUIRE(submachine.get_pending_events().size() == 0);
}
} // namespace